![]() ![]() Percent Damage bonuses affect all damage dealt of that type, which includes skills and weapon attacks. If found on a weapon, the Flat Damage bonus applies only to that weapon. Flat Damage applies only to your weapon attacks and does not increase the damage from your skills unless they include a % Weapon Damage component. This includes things such as life steal, bonus magical damage and chance on attack item skills.Įxample: 125% Weapon Damage on a skill will take your basic attack and multiply it by x1.25 Flat vs Percent Damageĭamage on equipment comes in two forms: Flat Damage and Percent Damage. ![]() What this means is that the skill takes the damage and effects you would deal on a regular attack and multiplies it by the displayed %. % Weapon DamageĪs you discover new abilities, you will eventually stumble upon skills that deal % Weapon Damage. Offensive Ability and Defensive Ability can be increased through Cunning and Physique, respectively, and directly through equipment and skills. The highest possible critical multiplier is x1.5, but to achieve this threshold you must either significantly out-level your target or have invested heavily in your OA.īoth weapon attacks and abilities rely on OA to hit and critically hit, so OA is an important attribute for any character. When your OA is higher than your opponent’s DA, your chance to hit and even critically hit will increase.Īs you continue to gain more bonuses to your OA, you will reach higher critical multipliers. The ability to hit and critically hit is directly tied to your Offensive Ability (OA) and your target’s Defensive Ability (DA). Wearing low level leg armor can be tempting if it provides you with beneficial stats, but it can also spell your doom if a particularly strong attack lands on your legs. What this means is that upgrading your equipment is equally important across all armor slots. Whenever an enemy attacks you with a physical attack or skill, an area on your body will be randomly selected to take the hit.
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